
Projects created with p5.js, HTML/CSS/JavaScript, and C#.
solar system clock
An accurate clock visualized through models of the Sun, Earth, and Moon. In my p5.js code, I calculate the number of days in a year to determine the Earth's position relative to one full orbit around the Sun. Similarly, the Earth model completes a full rotation every 24 hours. However, the Moon's movement is not accurately represented in this model. I used spheres from the WebGL library and added textures to create the celestial bodies.
View Project
space combat game
When an astronaut lands on an unknown planet, he encounters an alien creature. Before the alien shoots lasers at the astronaut, he must collect bombs to defeat the alien. Energy drinks and apples help the astronaut increase his health. This game was created in Unity in 3 weeks with 2 project partners.

I worked on the aesthetics for the start, instruction, and credit scenes. In the main game scene, I adapted an external environment and included a spaceship that I found in SketchUp to add to the storytelling element. I also created the health bar system.


I also created the health bar system. One feature of this system is the bomb symbol to the right. I wrote the code that increases or decreases the number depending on how many bombs have been collected or used, as well as adjusts the health bar depending on whether the alien got hit.

