click ninja

To play, the user clicks on the "good" objects, which are the pizza and the beach ball. If the user clicks on the "bad" object, or the eyeball, they lose. Created in Unity.

feed the animals

The goal of this game is to shoot food projectiles at the animals. This game focused heavily on prefabs and moving prefabs–for example, both the food and the animals. Created in Unity.

car game

The user's goal is to avoid the obstacles. When they hit an obstacle, the game ends. This was my first Unity game. I learned to make obstacles have gravity and mass, have the camera follow the player, and program other cars to travel in an opposite direction to pose as another obstacle.

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